UNWA Forum

Wrestling Forum for the stars of UNWA
 
HomeHome  RegisterRegister  Log in  
Search
 
 

Display results as :
 
Rechercher Advanced Search
Latest topics
» Bruiser Bob's introduction
Sat Sep 20, 2014 3:46 am by Bruiser Bob

» Searching for answers (open to Damienx, Von, Leon, Lobo, Yellow Girl, and anyone else who wants to join in the fun)
Sat Sep 20, 2014 3:18 am by Bruiser Bob

» Ghosts of The Past
Sat Sep 20, 2014 2:40 am by Bruiser Bob

» Is anyone still here?
Wed May 25, 2011 3:00 pm by el cartographer

» I am sorry to announce...
Fri Dec 03, 2010 4:30 am by el cartographer

» Where did they go?
Sat Nov 28, 2009 7:57 am by el cartographer

» The 'Im going to be joining the.....' topic
Fri Jul 03, 2009 12:57 am by arcticterror

» When are u on ?
Tue Jun 30, 2009 3:56 pm by ghetto blaster

» Post Your Pwnage/Ownage
Sat Jun 20, 2009 1:34 am by ghetto blaster

Navigation
 Portal
 Index
 Memberlist
 Profile
 FAQ
 Search
Forum

Share | 
 

 Making a finisher

View previous topic View next topic Go down 
AuthorMessage
Hemorrhage
Hall of Famer
Hall of Famer
avatar

Number of posts : 226
Age : 24
Registration date : 2008-08-11

PostSubject: Making a finisher   Tue Oct 07, 2008 8:52 pm

Hey, guys I'm planning on making a new direct damage finisher and I'm not really sure what the adrenalin cost should add up to. My adrenalin gain is 18. Any advice would help...

Hemorrhage
Back to top Go down
View user profile
vonryan
VGM
VGM
avatar

Number of posts : 614
Location : United States
Registration date : 2008-09-09

PostSubject: Re: Making a finisher   Tue Oct 07, 2008 9:25 pm

I read somewhere on a forum guide to keep your finisher adrenal cost no more than: Your Adrenaline Gain x 30.

It works for me, my finishers pop at least one or two times a match and hitting Legendary now and then. cheers

I also remember that multiplier goes up by 1 every 5 levels or so, can't remember exactly.
Anyone else remember reading that guide?
Back to top Go down
View user profile
Hemorrhage
Hall of Famer
Hall of Famer
avatar

Number of posts : 226
Age : 24
Registration date : 2008-08-11

PostSubject: Re: Making a finisher   Tue Oct 07, 2008 9:47 pm

Alright thx a lot
Back to top Go down
View user profile
Kaluani
VGM
VGM
avatar

Number of posts : 639
Registration date : 2008-08-07

PostSubject: Re: Making a finisher   Tue Oct 07, 2008 10:55 pm

Hm, I remember having an Adrenaline cost of around 20-25 your gain, but that's somewhere near your's, Ryan.
Back to top Go down
View user profile
vonryan
VGM
VGM
avatar

Number of posts : 614
Location : United States
Registration date : 2008-09-09

PostSubject: Re: Making a finisher   Wed Oct 08, 2008 2:35 am

Funny, the finisher guide I was refering to was on the top of the posts in the FAQ in TWG Forum this evening.

Here is the chart:


  • lvls 1 - 4 Adrenaline Gain x 30
  • lvls 5 - 7 Adrenaline Gain x 35
  • lvls 8 - 11 Adrenaline Gain x 40
  • lvl 12+ Adrenaline Gain x ???

Take this as a grain of salt as it may not work for everyone.
But its a good baseline to start with.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Making a finisher   

Back to top Go down
 
Making a finisher
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Making a GO-Kart
» Lure Making
» making a living
» Integrity - The making of a Gentleman
» Making bait Newport ,MDR, Alamitos , Cabrillo

Permissions in this forum:You cannot reply to topics in this forum
UNWA Forum :: General Discussion :: Discuss all aspects of TWG/UNWA-
Jump to: